Lucas Hübner

Selected Projects

Time Based Picture

A tool for generating composite images from videos, allowing custom blending of frames to reveal temporal structures—similar to programmable long-exposure photography.

C++ Electron JS

Kyma, Lone Shores

A first-person puzzle game exploring the duality of visible and invisible worlds through sound. Players manipulate acoustic perception to uncover hidden paths and progress through a mysterious island.

Unity C#

Institution

A modular online platform for shared art exhibitions and lectures. It supports multi-user interaction in 3D spaces with tools for content management, spatial design, livestreams, and embedded media.

Unity C# JS WebGL AWS Networking Supabase ...

Schwellen

An interactive installation projecting a perspectively correct 3D scene by tracking a visitor's head. The result is a portal-like experience where the viewers position shapes the illusion.

Work by Karl Juro Anton Reinhardt

Unity C# Kinect Networking

Kyma 2, Lone Shores

A co-op sequel expanding on the original Kyma game. Players use sonic tools and collaborative puzzles to explore a hidden dual world and uncover its secrets together.

Unity C# Networking

The Purge

A fast-paced multiplayer arena game with 3v3 combat and hero-based mechanics. Each player selects from unique characters and battles in team-based matches.

Unity C# Networking Photon Bolt

Battle Map Sim

A real-time collaborative 2D map editor designed for tabletop RPGs like D&D. Players can create, share, and play together on custom battle maps via browser. Think google docs, but for battle maps.

Unity C# Networking Microsoft Azure WebGL Node.js ...

Multiplayer Sandbox

A Unity-based multiplayer game template using Netcode for GameObjects. Includes first-person controllers, networked interactions, and integrations with Unity Relay, Lobby, and Auth services.

Unity C# Networking

Lügen über ALICE

A hybrid theater production integrating digital media and creative coding. I built the real-time visual systems for the stage environment and took on the role of technical director.

Photos by Julian Simon Pache

Unity C# TouchDesigner Projection Mapping Theater ...

Interactive Cubes

A projection-based interactive system featuring real-time tracking of physical cubes. The system supports modular games and applications, showcased at public events.

Photos by Julian Linden

Unity C# Projection Mapping Networking OptiTrack ...

CLAAS Clock

A 24-hour real-time clock screensaver developed for CLAAS. Initially featured in a video campaign, it was later adapted for deployment across CLAAS machinery.

Electron JS

Second Layer

An immersive auditory installation using head tracking to create spatialized audio experiences. Users navigate a virtual sound environment by moving their head and or walking around while wearing headphones.

Unity C# Steam Audio Engine Tracking

Flipper

A minimalist game launcher built for A MAZE. 2024 Berlin. Allows users to browse and launch featured games at events, with automatic return to the home screen after inactivity.

Unity C#

Basic MRT Raymarcher

A basic textbook raymarcher for MRT data. Nothing special, but a good starting point for me exploring raymarching techniques.

OpenGL C++